Showing posts with label e-learning. Show all posts
Showing posts with label e-learning. Show all posts

Monday, May 10, 2010

‘Selling’ elearning to senior management


How do you persuade management to buy into elearning? Tim Drewitt offers some expert advice on getting your top management team on board.

Now is a really good time to be ‘selling’ elearning to a senior management team. The current economic and business climate has helped organisations focus on the most efficient ways to do things, in such a way as to preserve (or even improve) the effectiveness of whatever is being delivered. So they will be looking for elearning solutions – even if they don’t yet know it!
Not only to be able to improve their own individual skills sets, but also to be able to continue to invest in overall staff development as a way to maintain morale and employee motivation.
Clearly, budgets are also going to be tight at times like this and now is the time to highlight that you can do more with the same and even (dare we say it) more with less.
The key to selling elearning to a senior management team is to use their language and their language alone. Whereas typically the training community has emphasised the learning advantages of elearning, these rarely motivate senior management. Leave those messages right till the very end of whatever you do - if you decide to mention them at all. Instead, you need to be speaking the language of business, regardless of your industry sector.

Business speak

What are the current cost-saving drivers in the organisation? Most likely a reduction in travel will be cited, and this plays to the strengths of elearning. You will also be looking to make your staff more productive, so they can cope with working with fewer resources. Allowing staff to spend more time on the job, rather than away in formal learning events, is an easy way to increase the capacity of your employees to deliver results.
Remember to point out that the ‘customer’ is more fickle than ever, so delivering an efficient and client-focused strategy is critical to retaining their support, regardless of what your end-product or service might be.
Delivering learning at the point of implementation also helps to improve the speed of competence of each learner and if you are still recruiting, then it can transform the induction process in a similar way.
Elearning – especially if you offer a wide range of materials from within a generic catalogue – is also a great way to give a boost to self-managed learning. If you can find a way to enable employees to pinpoint their own skill and knowledge gaps and you can map those gaps to specific courses, then you can quickly begin to up-skill the business.
The businesses that survived the last economic downturn were the ones that emerged at the other end with a strong employee base that they had retained throughout the difficult times.
You’ll notice that we’ve not yet touched on blended learning or elearning as being a part of a learning and development strategy. This is deliberate, as these are the messages that most appeal to those ‘in the know’ within the HR and training world. By concentrating first on some of the earlier ‘harder’ concepts, you will stand more chance of getting the buy-in of the senior management team.
Only then is it useful to describe blended learning as an efficient manner to combine online resources with the still valuable role of learning facilitators. As for elearning’s overall position in the strategy, you can cite the use of a blend of methods to help ensure investment in self-paced elearning modules is maximised, through adding an essential ‘human’ component.

Selling elearning to management: Checklist

  • Start off by acknowledging the key business drivers at this point in time.
  • Show how elearning supports each and every one of these.
  • Look at both efficiency and effectiveness as key elements.
  • Be clear about how any existing (or planned) investment in elearning can have an immediate bottom line (cost-saving) impact.
  • Show how ‘time on the job’ can be enhanced and mention that short bursts of learning, on-the-job, are a successful approach to maximising the returns from precious time in training.
Only then, refer to the use of blended learning as an effective and efficient methodology, in which to realise the investment in elearning.

Article courtesy: trainingzone.co.uk. To read the original article click here

Monday, April 26, 2010

Learning in the cloud - Dr Dirk Thissen



cloud computing
As the Cloud begins to become a reality for many organisations, Dr Dirk Thissen takes a look at the ‘Software as a Service’ model for learning technologies.

 
Once the domain of the technical elite, cloud computing has developed into a major business trend, with many businesses and organisations accessing applications over the Internet on a ‘Software as a Service’ (SaaS) model. In fact, according to a study by Forrester Research, a fifth of companies already use solutions from the cloud and this is set to increase in the future.
 

What is cloud computing and SaaS?

 
So what exactly is cloud computing and SaaS? In essence, cloud computing means you no longer operate your IT infrastructure yourself, but instead use the Internet in a way that is tailored to your requirements. This means that data storage and software programs, such as learning management systems, are no longer located on your own computers but ‘in the cloud’ – an IT infrastructure which is available worldwide over the Internet.
 
Since software in the cloud is based on multi-tenant architecture, the same infrastructure is provided to all users independently of each other. In fact, the only individual system requirements are Internet access and a web browser.
 

What are the benefits?

 
There are many benefits associated with using a SaaS model for training and learning, from simplifying access to reducing costs and enhancing learning management functionality.
 
Selecting the most appropriate learning management system (LMS) is a daunting task, particularly for small to medium sized businesses (SMEs) or first time users. Much research needs to be undertaken to ensure the functionality of an LMS matches the learning requirements of its users within an organisation. A clear vision needs to be set out and how the LMS fits into the wider business and human resources development strategy has to be realised. Once it is selected, there is a need to show an adequate return on investment in order to justify expenditure – all of which usually weighs heavily on the shoulders of the training manager. This is where the SaaS business model for learning technologies can be useful. The supplier operates the learning platform and you don’t have to worry about acquisition, installation or maintenance of the IT infrastructure, leaving your team to concentrate even more on core tasks.
 
Not only this, but with a SaaS solution, you only pay for the services you actually use and they become immediately available for use. Organisations are able to experiment with different functionality for as little, or as long, as they need to. This is particularly important for SMEs and those looking to introduce online learning into an organisation for the first time, as it eliminates the need to invest large sums of money in hardware and software licences. Effectively, a SaaS solution for training and learning lowers the barriers for entry and allows the most up-to-date technologies to be used by companies of all sizes, with the flexibility to meet their specific business needs.
 
Using a SaaS solution also allows organisations to gain access to a large amount of management solutions that might not be otherwise available within their budget. LMSs are usually used in one of two scenarios – either for delivery of content through an online library with off-the-shelf content, or for the management of learning and development processes including performance management, learning plans and talent management. The latter is extremely important in order to track employee progress and the success, or otherwise, of the delivery methods implemented. As discussed previously, the lower costs of a SaaS solution, coupled with the flexible, modular contract nature of it, enables all organisations to utilise more functionality for learning management – much of which is usually the preserve of only the biggest players.
 

What are the concerns?

 
Sure, this all sounds great. But many people and organisations have concerns over using SaaS solutions, not least for LMS where information needs to be accessed quickly and might be of a personal or confidential nature. Organisations are right to be concerned about this, but by asking the following questions of your supplier, you can rest assured that you are in safe hands.
 
1.    Is my data safe? – The very nature of cloud computing and SaaS is that information is stored online, which certainly opens up questions about security. It is important that your supplier carries out an incremental backup of your data at least once a day, as well as guaranteeing backup of its networks. In addition to this, assurances should be made that all data will be protected from misuse by unauthorised users.
 
2.    Will the system be constantly available? – We’ve all heard stories of online solutions that go down for hours on end, so it is important to know you can access the system as and when needed. When speaking to your supplier, ask if there is a system uptime guarantee and take a look at its uptime figures for the past year.
 
3.    Does maintenance work affect my operation? – Even with a SaaS model for learning technologies, maintenance and upgrades are needed. Ask your supplier when maintenance will occur, and for how long, making sure this will not affect your use of the service.
 
4.    What support do I receive? – As with any software, whether hosted internally or in the cloud, there will be time when you will need support. The support terms should be clearly laid out before you begin using the solution. Since every organisation is different, these should be ideally tailored to your specific requirements.
 

What once was a product is now a service

 
The Internet has certainly opened up opportunities for training and learning management and the possibilities for development seem endless. Using a SaaS model for learning technologies allows learning professionals to access these easily, quickly and cost effectively, irrespective of technology knowhow. It does however move the goalposts from purchasing a product to a service. The above questions will help to appease some concerns, but ensure that your chosen supplier has the experience and expertise to provide you with the very best learning management system and is able to continue providing you with this service for as long as you require it.

Article courtesy: trainingzone.co.uk

Thursday, October 8, 2009

How to instantly grab e-learners attention - Ray Jimenez



To instantly grab e-Learners, remember embedding content into stories.

Embedding Steps

  1. Relate
  2. Interpret
  3. Apply

_________________________________

Which statement grabs you instantly?

Life is full of trials and tribulations

or

I started work at 3:00 am and finished at 11:00 pm, exhausted.

The fist statement is a technical content, whereas, the second statement is a story.

Many experts agree that in e-Learning, storytelling is a good approach to instantly grab learners and help them relate the content to real life situations, hence, helping them to retain and apply the content. Thus stories carry with them the emotional aspects of learning.

Emotions as integral to learning

According to Rosenfield (1988), emotions have important connection to memory; Caine and Caine (1991): stories add and help in storing information, thus triggering its recall.

"The emotional depth and range that learners have affected their actual capacity to grasp ideas and procedures. Similarly, content that is emotionally sterile is made more difficult to understand. ... To teach someone any subject adequately, the subject must be embedded in all the elements that give its meaning. People must have a way to relate to the subject in terms of what is personally important, and this means acknowledging both the emotional impact and their deeply held needs and drives. Our emotions are integral to learning. When we ignore the emotional components of any subject we teach, we actually deprive learners of meaningfulness."


Stories and storytelling as carry learning ideas

Furthermore, stories and storytelling are the carriers of emotional content. Stories, which I call organics, have different forms: narrative stories, anecdote, example, metaphor, demo, illustration, and other forms that bring the emotional and real-life aspects of content.

Two types of content

There are two types of content: technical which are factual, objective, mechanical content and the emotional which are real-life situations, personal context and understanding of the content.

The technical and emotional content work hand in hand. However, we discover that in designing e-Learning pages, there is even a greater need to magnify the emotional side. There is practical reason to this. In classroom or facilitated sessions, the good instructor or facilitator can successfully relate the technical and emotional content. Unfortunately, in e-Learning, the facilitator and stories are absent and we oftentimes find the lessons to consist more of technical or mechanical content. Something is lost in the conversion. The emotional content is “lost in the translation”.

Embedding content into stories

Embedding content into stories is the technique of relating mechanical content into engaging stories. The technique is valuable when you wish to instantly grab and engage your learners.

Essentially there are three steps.

Embedding Steps

  1. Relate
  2. Interpret
  3. Apply

Relate the technical content to real-life situations

Relate refers to adding meaning to new mechanical content by presenting or translating them into emotional and real-life experience. The experience might be events, people and conversations. Furthermore, it is not sufficient to relate real-life situations. The real-life situation must have emotional aspects to them.

To relate the technical content to real-life meaning involves one or more of these methods:

  • Citing unresolved problems – helps learners to focus on specific, meaningful and real-life conditions. Example: “John lost his left eye due to a furnace blast. He used the wrong protective goggles.”

  • Using familiar and personal experience – helps learners to understand the content by finding a relevant meaning in their personal lives. Example: “When was the last time you had to work 24 hours to meet a timeline?”

  • Using visualization and emotional experiences – helps learners imagine and picture in their minds and capture the emotions of the content through a story, metaphor, examples, illustrations and other organic methods. Example: “He touched my shoulders, leaned on me, whisper in my ears and sad ‘you smell great’”, she sobbed while telling her story to the lawyers.”


    Brainstorming questions:


    What is the mechanical and technical content? What is a real-life problem situation that depicts the content? What can learners easily relate to? What familiar events are familiar to the learners? What stories and other form of organics help the learners visualize and feel the emotions of the real-life situation?



Ask learners to interpret the story

While the learner is relating the story, it helps the learners when they are asked to interpret the story. Interpretation is a mental process that allows the learners to connect the story and the content in their own lives and their own create their meanings. The story and the content becomes part of learners’ experience. And therefore helps the learner to personalize and own the story and content. This is similar to the learner discovering the answers for themselves.

To help the learners’ interpret the story and content, one or more of these methods would work:

  • Asking the learner to respond – this helps the learners move from an observer to a participant in the story. Example: “If you are Pearl, what would you do?”

  • Bring the learner into the story – this helps the learners become a character in the story. Example: “To stop this accident recurring, what would you do as a safety officer?”

  • Ask the leaner to resolve the problem – this helps the learners to actively offer their personal solutions to the problem. Example: “How would you resolveNancy’s dilemma?”

    Brainstorming questions:

    How do you invite the learner to respond? How can the leaner become a character in the story? What and how do you ask the learner to resolve the problem?

Ask the learner to apply in their own real-life situations

To further engage the learner and strengthen the learning process, ask the learners to apply their understanding of the story and content in their own lives. This process is either a thinking or an action process. By applying the solution to a problem or the learning discovery into their real-lives, the learners satisfy themselves that indeed they discovered the meaning of the story and content. If not, learners will go back to interpret the story and will try to understand it further. Applying the ideas helps in retention of the knowledge, but even more important is the immediate usefulness of the ideas. The usefulness of the discovery helps learners recognize the immediate value of the content in their own lives.

To help the learners’ apply the story and content, one or more of these methods would work:

  • Reflecting on the application – this helps the learners reflect on how they can apply the solution in their own lives. Example: “Why is this case useful to you?”

  • Applying in a personal case – this helps the learners apply the solution in a very specific personal case. Example: “Select a situation at work that you can apply your solution?”

  • Responding to a similar story – this helps the learners apply the solution in another related or similar story. Example: “In the related story where John and Martha had the same disagreement, but John, in this case, terminated Martha, how would you apply the ideas that you learned?”

  • Applying in off-line activity – this helps the learners extend the learning into a specific work project. Example: “Go off-line and have a conversation with your boss. Ask him: ‘How would handle this situation?’”

    Brainstorming questions:

    How do you ask the learner to apply the story, content and solution in their personal lives? What is a related story that you can ask learners to apply the content and solution?



Now, let’s look at some examples.

Example 1 - Sales Training

The technical content

To close a sale you need to know what the customer needs. Understanding the customer needs helps you offer the right product or solution. The more you know the customer’s need, the more you close the sale.


The story
Would you buy from a salesperson if he does not know what you need?
What’s the worst thing that can happen?
How would knowing the need of the customer help you close more sales?

Reflect for a moment. Which content helps you immediately relate to real-life situation?


Example 2 - Cashier Training

The technical content

Scan each product correctly to get an accurate record of the sale and update the inventory. A mistake is very costly for the company because of excess inventory and wrong forecasting in production.

The story

The delivery driver complains – “I just delivered 100 cases of product X, but you still have 100 cases available, on-hand? Why did you over-order?”

What likely happened in this situation?

What would you do to avoid the problem?

Reflect for a moment. Which content helps you to immediately relate to real-life situation?

Example 3 - Leadership Training

The technical content

An effective leader has integrity and can be trusted. The leader who is trustworthy builds a bond with his team members.

The story
How do you feel a leader whom you can not confide your personal concerns?

For team members to confide in the leader, what must the leader possess?

How do you build integrity and become trustworthy?

Reflect for a moment. Which content helps you to immediately relate to real-life situation?

In the above examples, we used the common patterns for questions?

Questions are basic technique of engaging the learners.

Example 4 - Leadership Training (A Story)

The technical content

An effective leader has integrity and can be trusted. The leader who is trustworthy builds a bond with his team members.

The story

It has been rumored that Dana was fired because Peter, her boss, reported to HR and legal that Dana had misused her company credit card. “I trusted Peter and I was asking for his advice”, Dana said. Dana was cleared of the allegations and kept her job.

What do you think happened in this case? What happened to the trust between Dana and Peter?

If you are Peter, why is it important to preserve the trust between you and Dana and how would you go about preserving this trust?

Conclusion

To instantly grab e-Learners, remember embedding content into stories.

Embedding Steps

  1. Relate
  2. Interpret
  3. Apply

You can check the original blog post here

Saturday, August 8, 2009

Top ten tips for writing effective questions - Saffron Interactive

  • Friday, August 7th, 2009
  • Written by Stephanie Dedhar

Whether they’re for an assessment or part of the training course itself, writing questions can be a tricky business. Read on for Saffron’s top ten tips for creating effective questions that test learners in the right way, on the right thing.

1. Draft the assessment before the content
If step one is defining the objectives and learning outcomes, step two is drafting the assessment. Make sure each question maps back to the outcomes and then focus the training content on the assessment.

2. Randomise the assessment
Ideally an end of course assessment will have a pool of questions, with a random selection drawn on each attempt. This means, if learners fail once, they can’t simply memorise where they went wrong but are actually tested again.

3. Remember: quality not quantity
When it comes to assessments, it’s better to have 10 excellent questions than 40 substandard ones. Likewise, multiple choice questions generally work best with four options - don’t go below three or above five without a very good reason.

4. Use questions to drive the learning
We’re big believers in the value of the test and tell approach. Don’t just give learners information and then test them on it. Instead, ask them to think for themselves with a question before correcting or confirming their answers.

5. Focus on behaviours
We’re in the business of changing behaviours. This means we need to enable learners to do the right thing, not just to remember facts and figures. Make sure every question relates to a choice or decision learners will face in real life.

6. Make it challenging…
If the right answer is three times as long as the rest, or the wrong answers are likely to make learners laugh than think, there’s no point even asking the question. Yes, coming up with plausible wrong answers is hard, but it’s worth the effort.

7. …but keep it fair
Don’t try to trick learners or give them an impossible choice. Negative questions, options that are identical except for one word, and questions on topics that weren’t actually covered in the course are neither fair nor effective.

8. Avoid yes/no questions
Giving learners a 50% chance of guessing correctly is not the most effective test. If you must use them, include a couple more options and make sure that ‘yes’, ‘no’ and ‘maybe’ are qualified, so learners have to justify their choice.

9. Help people learn from their mistakes
Don’t just use ticks and crosses to show how learners have done. Provide constructive feedback to reinforce the message if they answer correctly, and explain where they went wrong if they answer incorrectly.

10. Keep the learners’ experience in mind
Focusing on behaviours is one way to answer the ‘what’s in it for me?’ question. But there are other ways - for instance, pre-tests assess existing knowledge and point towards the most relevant training units. Time efficient and effective!

You can read the original post here.


Friday, July 31, 2009

Creating engaging e-learning - Patrick Dunn

Check out this link to see how Patrick Dunn's view in creating engaging e-learning.




Friday, July 17, 2009

New Skills for Learning Professionals - Sahana Chattopadhyay


This month's Big Question from LCB has received a huge response. I have pasted the question here:

"In a Learning 2.0 world, where learning and performance solutions take on a wider variety of forms and where churn happens at a much more rapid pace, what new skills and knowledge are required for learning professionals?"

This is not a very new question and has been doing its rounds in different forums. My colleague and I had begun a similar discussion on our "explore learning solutions" forum as well. We also have a fair idea why this question is cropping up in various forms...Today, the role of learning professionals have undergone and are undergoing a paradigm shift. The main reason is of course the shifting, evolving technology and a flatter world with organizations spread across the globe.

As I read through the different responses to this month's Big Q, I saw that most of the major points had been covered.

Therefore, instead of trying to make the same point using different words, I thought I would synthesize my learnings from the different posts. I have not yet been able to cover all the posts but from what I have read, I have made the following jottings for myself. As I read the rest, I intend to add to this list.

The interpretations are mine and so is the synthesis I have arrived at. The original writer's intent may have been different.

While the key trends I have spotted so far focus on a learning professional's ability to:

Keep learning: Professionals have to become constant learners to be in tune wth the ever increasing flow of knowledge

Be a knowledge networker: Be a knowledge networker capable of identifying patterns and make connections

Solution provider: Use the best solutions and be able to bind different learning ecologies

Be tech savvy: Be comfortable with technology, especially the tools that can be used to create a "learning ecosystem or end-to-end learning solutions" at organizational levels (talking of organizational training here since that forms a large part of our "business")

Be adaptive: Be adaptive enough to see the link between theories of andragogy to present day technological innovations.

Be a social networker: Be good at networking and connecting with the "right" people because there is no way one can know everything. The only way to keep up with the rapid pace of tech development is to share and participate in online conversations.

Don't think of yourself as an expert: Be aware of the vanishing concept of "expertise". Today, everyone can easily gain expertise with access to information and the tools available to share and disseminate.

Have a sound grasp of theories: Linked to the previous point>> this puts a lot of pressure on learning professionals to constantly "innovate" and be the creator of sound instructional design. Only way we stand out is the design/form/structure/format that we present the learning in. Hence, it becomes even more critical to know the theories of learning in depth and apply these in course designs if we have to still make a case as to why organizations should spend in asking us to create a training program.

Be open to criticism and be courageous: Have the courage to put up one's understanding and perspectives out there for all to read, respond, criticise, disagree with, argue, rip apart...This can preferably be done via blogs which is also a platform that allows one to synthesize and analyze one's thoughts. Without this kind of "putting oneself on the block" attitude, it will not be possible to learn.

Understand business drivers:
Be a consultant and be able to talk to Line-of-Business managers and grasp the true need of the training. This means being able to ask the right questions and not only focus on the "learning" but the end need of the learning. What is the gap that is impacting the bottom line? That is all that matters to an organization.

All of this means that it is well neigh impossible for an individual to develop on one's own. The whole in this case is way greater than the sum of the parts and knowing how to acquire the necessary information is as if not more important than the specific information itself.

The list of posts I have read so far are:

# Mohamed Amine Chatti - New Skills for Learning Professionals
# Harold Jarche - 2008 article on Skills 2.0
# Clive Shepherd
# Jay Cross - Informal Learning blog.
# E-Learning Curve Blog: Learning Professionals’ Skills 2.0
# Natalie - What Should Learning Professionals Know Today?
# Gina - Adventures in Corporate Education
# Jane Bozarth - New Skills for Learning Professionals
# Harold Jarche -Skills for learning professionals
# Clark Quinn: Web 2.0 Learning Skills
Read the original post here

Thursday, July 9, 2009

It's not enough to be a professional, you also have to act like one - Clive Shepherd

The following post by Clive Shepherd focusses on the right attitude of a learning professional.

You wouldn't hire an interior designer only to inform them that you've already chosen all the colour schemes and furnishings; you wouldn't engage an accountant and then explain to them the way you wanted them to process your figures (unless of course you worked at Enron); you wouldn't employ a fitness trainer and then tell them what to include in your workout; you wouldn't buy a dog and then insist on doing all the barking.

So why, then, do we continue to encounter situations in which line managers tell the guys from l&d exactly what they want in terms of learning interventions, with the expectation that the they'll simply take those instructions and run. You'd like a 6-hour e-learning package to train customer service staff to sell over the telephone? A 2-day workshop to teach every detail of a new company system to all employees, regardless of whether or not they will be using it? A one-hour podcast to teach manual handling skills? No problem. That's what we're here for, to meet your requirements.

Hang on a minute, you’re probably thinking. This isn't an encounter between a professional and a client, it's simply order taking.

When asked to jump, a professional doesn't say "how high?” They say, "Let's talk about this a little, because jumping may not be the best solution in this situation." If this tactic doesn't work and the professional is told in no uncertain terms that jumping is the only acceptable option, he or she has two choices: either they resign and get another job where their role as a professional is valued; or, because resigning is not such a good option in the current job market, they agree to go ahead, but only after having expressed quite clearly in writing that jumping is against their best advice.

Learning and development isn't common sense; it isn't intuitive. If it was then experts wouldn't lecture at novices for hours on end; they wouldn't insist on passing on everything they know, however relevant, however comprehensible. That's why we have l&d professionals, so they can explain, in terms that the lay person can clearly understand, how people acquire knowledge and develop skills, and how best to support this process. If the customer doesn't hear this advice, they will assume that the people in l&d are just the builders, not the architects; and, if no-one seems to be offering architectural services, they'll do it themselves.

I've heard far too many feeble excuses from l&d people about the reasons why their courses are so dull and unengaging. "Don't blame me", they say, "it's what the management wanted." OK, but you've taken the courses in order to obtain the qualifications that enable you to put those magic letters after your name. You've obtained professional status, with the associated salary and status. But, I'm sorry but that's not enough. To be a professional, you also have to behave like one.

Read the orginal post here with the comments.


Sunday, July 5, 2009

The ROI of e-learning By Claire Schooley

An excellent article that explains the benefits, discusses potential costs and analyses the risk involved in implementing e-learning in organisations.

Online learning can earn companies a positive return on investment (ROI), and it can do that quickly. Smart companies provide employees with learning opportunities to keep skills and knowledge razor-sharp so employees produce quality work. In the past, employees typically learned in classrooms led by expert instructors. But that scenario has changed.

While face-to-face instruction offers the opportunity to interact in person with the instructor and classmates, and may be the first choice of most people, it is not realistic in today’s fast-paced global environment—technology opens up new learning options.

Self-paced learning, virtual classrooms, videoconferencing, informal learning through social networks and virtual worlds make up a dizzying array of environments for learning. Some are more instructor-led, and others are totally learner-driven. They are also cost-effective once the technology is in place and the company culture embraces other learning patterns.

Key benefits

Organizations implementing e-learning can expect several benefits that help drive business forward due to knowledgeable and well-skilled workers. Those advantages include competency speed, flexibility, consistency, repeatability and travel reduction. Learning directors can quantify the scale, timing and duration of those benefits by considering one or more key metrics and then calculating the value to the organization of improving those metrics over time.

Self-paced e-learning allows learners to assimilate content at their own speed—often 20 percent to 50 percent faster than in a classroom. If they understand a concept well, they can skim online material. If a module is difficult, learners can slow down, review material a second time or access online help. Search allows employees to find just the content section they need to reach competency faster and start producing sooner. Employees in global offices can fulfill course requirements in days rather than months using e-learning because of the reach and scalability of the technology.

Another benefit is that employees can learn at home, in a coffee shop, on an airplane or at any spot around the globe. Because of the ubiquitous nature of the Internet, they can access learning any time that fits into their schedule. For many employees, determining their own study time makes learning possible because their life circumstances don’t allow a traditional classroom approach. In fast-paced environments, learning on the go gives learners the flexibility they need.

The consistency of e-learning always delivers uniform content. Subject matter experts and instructional designers create content using adult learning principles, graphics and interactive media to provide the best learning experience and achieve learning objectives. And with e-learning, there’s no question as to whether a group at one location received the same learning as those at another location. All learners receive the same consistent content. Translations also provide content in learners’ native languages.

Also, although e-learning’s upfront costs are high depending on production values, content reuse makes it very cost-effective. Even with updates, XML technology enables developers to change specific learning objects, leaving the rest of the content untouched. Learners download course material, eliminating hard-copy duplication. Self-paced learning and recorded virtual classroom sessions are under user control, so learners can repeat sections they did not understand. This wouldn’t be possible in a classroom lecture where learners hear content once and hope they have taken good notes.

And finally, travel reduction provides additional savings. Auto and air travel with hotel and meal expenses for instructors and participants are prohibitive. Facility rental, technology connections and materials costs add more expense to face-to-face training. Some travel is necessary depending on circumstances, especially in a blended training, but the travel is less frequent and for shorter durations.

Key costs

Organizations that implement e-learning can expect certain costs, especially as they begin to ramp up the e-learning program. Those include additional technology infrastructure and new applications, in-house course content creation, acquired content vendor courses, additional staff and a PR/training program for employees so they understand and feel comfortable using the new learning approach.

The learning management system (LMS) is essential to manage e-learning. Today many organizations use a software-as-a-service (SaaS) e-learning implementation. That means the company pays a yearly fee for the LMS based on the number of users. The LMS resides with and is managed by the vendor. The yearly LMS cost includes maintenance and most upgrades. Organizations configure rather than customize their business processes because extensive LMS customization is not part of a SaaS strategy.

Each organization selects from a handful of virtual classroom vendors. In some cases the LMS vendor or content vendor offers a virtual classroom application. An organization can also use its existing Web conferencing provider if the application offers enhancements for virtual learning. The cost is based either on a fee for each named organizer (instructors) or on the number of concurrent users who will receive virtual classroom instruction at any given time. The virtual classroom application and the SaaS LMS connect through APIs.

Outside of subject areas where face-to-face interaction is necessary, recent research indicates that no significant differences exist in the effectiveness of learning through classroom, online or self-study. However, it is important to focus on a few key communication media and tools to ensure that this is the case.

Carefully developed graphics and visuals can help better explain new concepts. Visuals, graphics, simple simulations and even short videos contribute to a more visual approach to understanding concepts. That, combined with the instructor’s audio help, ensures good learning. In fact, some animated sequences in e-learning would be difficult to duplicate in the classroom.

Interaction through blogs, wikis and discussion boards can help learners see other points of view. The danger of isolation of online learners is mitigated by a plethora of interactive tools used to reinforce the learning. Although those tools are just beginning to be "wrapped around" existing formal learning, expect future informal learning to play an important role in corporate learning.

And, be sure that content is available to review multiple times. The opportunity to access specific sections of the learning content as many times as necessary to grasp key concepts provides a better overall understanding of the topic. Also, choosing the best time to learn puts the learner in a better frame of mind to learn.

While it may be tempting to assume a shift to e-learning is only about cutting costs, an over-reliance on the financial ROI justification risks compromising the current learning program’s effectiveness. Companies must objectively evaluate the financial impact on business when considering the adoption or avoidance of e-learning. E-learning can help address many critical business problems like supporting global employee learning, decreasing travel and expenses, and increasing productivity in a competitive environment. But companies need to do a careful assessment of the nature of internal and external learning at all levels of the business, especially the benefits, costs and risks.

Production tools allow in-house content development. In-house content production includes repurposing existing classroom content for online use and authoring new content specifically for e-learning. A potpourri of Sharable Content Object Reference Model (SCORM)-conformant authoring tools provides e-learning authors flexibility in the depth and variety of content they can create. Those include the easy-to-use, rapid e-learning development tools and the more traditional tools that require more in-depth knowledge and authoring experience.

Another cost occurs when content vendors provide off-the-shelf e-learning content that organizations license on a yearly or multiyear basis. Generally, organizations choose to license libraries of content like IT, business skills or desktop skills. They decide how many employees will access specific libraries and contract for that number of users. Those vendors also provide customizable print materials, mentoring and the ability to customize some of the e-learning course components.

Organizations engage a custom e-learning content development company for courses with content features beyond their in-house staff capabilities, courses that require more advanced tools for activities like simulations and branching, or learning that requires extensive concept development and course execution. Custom content organizations have creative architects, instructional designers and content developers highly skilled in planning and developing learning experiences.

Typical learning staff members include titles like learning and development director, online trainer, curriculum writer, instructional designer, Web designer and developer, graphic design specialist and LMS administrator. Some of those positions will be new hires; others will be role changes for existing learning staff. For example, some classroom instructors may develop skills as virtual classroom instructors. Especially in an organization with some decentralized learning, a learning specialist may become a consultant assisting lines of business in planning their e-learning.

Help desk staff must also be knowledgeable and ready to assist users. User assistance is generally the responsibility of specific employees within the organization’s help desk. Learning directors must ensure those employees are well trained on the applications and tools. During the initial weeks of the rollout, ensure that those LMS help desk people are available during extended hours to allow easy access to help for employees. The help desk should prepare FAQs to post online with the most frequently asked questions and prepare other do-it-yourself troubleshooting aids.

And, the creation of an e-learning culture is critical to success. Special informational and rollout programs determine the success of getting employee buy-in to e-learning. Involve internal marketing people to create LMS awareness during the program planning and launch. Create "traveling road shows" where employees can use the application, ask questions and begin to understand what an LMS is, why it’s important to the business and how to use it effectively. Give employees opportunities to participate in pilots and give feedback. Finally, continue providing assistance and the latest information after the rollout.

Risk analysis

No change—or avoidance of change—is without risk. Factoring that uncertainty into the analysis converts an optimistic and potentially unachievable plan into one with higher accuracy. It is helpful to refine initial estimates by factoring in three key risks.

The first is maintaining a strong relationship with vendors. Because of the SaaS deployment, the LMS and the virtual classroom implementations are significantly easier than installed applications. However, maintain strong relationships with the vendors and address any application issues immediately. Ensure that vendors provide adequate support for learners who may struggle with issues of system uptime, ease of use and access to course content.

The next risk is managing the high startup costs. The SaaS LMS is a predictable yearly cost so the upfront cost of the LMS and virtual classroom technology is not as significant as installed applications. However, the organization must hire new staff and retrain some existing staff to mentor learners, develop e-learning content and teach online. The organization must purchase new authoring tools or upgrade existing ones for content development. Communication messages must start before the applications are launched and continue during the implementation until the technology becomes an integrated part of employees’ daily work.

And the last is ensuring excellent, engaging content. Both repurposed and new e-learning content must provide engaging learner experiences. The statement "content is king" is true. You may have wonderful technology but without excellent content, e-learning fails. Spend the time to repurpose classroom content with graphics and activities appropriate to the objectives and expect that the e-learning course will look very different from the classroom version. Carefully select off-the-shelf content. From some vendors, you will select libraries; from other vendors, you will select individual courses. Preview those to make sure they fit with your objectives and are well done.

Article courtesy: http://www.kmworld.com/Articles/ReadArticle.aspx?ArticleID=54973&PageNum=1

Wednesday, June 17, 2009

Here’s Why You Need an E-Learning Portfolio - Tom Kuhlmann

A post by Tom Kuhlmann which sheds light on a very important subject. I, personally have always wondered abut it. It's high time I get cracking on my E-learning portfolio

A few weeks ago I announced a job opening. I got about 1000 inquiries and ended up looking at over 200 portfolios. I could have looked at more but I got a lot of emails from people who didn’t have portfolios. They tended to fall into one of two camps. They either didn’t have a portfolio or the projects they worked on were proprietary so they couldn’t share them.

I know that many of you are in the same boat. And based on the tons of emails I get about finding work in this industry, I’d like to share some thoughts about why you need a portfolio and how it can help you get better at elearning.

Be at the Crossroads When Opportunity and Preparation Meet.

oprah1

Opportunities exist. However, when you’re not prepared, you don’t bother looking; and if you do look, you don’t always know what to look for. If you have a portfolio ready to go, when you do hear of a potential job (or other opportunity) you can quickly jump on it. However, not having a portfolio might dissuade you from even attempting to apply for the job. In addition, because you maintain a portfolio of your skills, you’re more apt to think about the skills you need for the portfolio. It then becomes a motivator to learn more.

About 50 people told me that they didn’t have portfolios and it would take them a week or so to pull them together. Most opportunities have a limited shelf-life and a week (or sometimes a few days) might be too long. As an opportunity presents itself you need to be able to take advantage of it.

Control Your Own Destiny

Many elearning developers face two common problems. All the work you do is proprietary so you can’t share it with outsiders. Or the organization’s expectations are lower than your skills.

Too many people told me that they couldn’t share what they were working on. This makes sense for the organization, but not for you. Don’t allow their content to make your skills proprietary, as well. In the same sense, don’t let their lower expectations define your skills.

Years ago I worked for a small community hospital. It was a great place to work. However they had no money and I was forced to be creative with my projects. This was a double-edged sword. On one hand, a lot of the tips and tricks I share today come from having to work with no money or resources. On the other hand, while I got points for creativity, the projects I was producing weren’t the types of projects I could use to get a job elsewhere. So I had to build and maintain a separate portfolio of skills.

Here’s another consideration in this economy. If you lose your job, you could be flushing a lot of your work down the drain. One day you’re happy at work and the next you’re out on the street with no access to your projects or the tools used to build them. For these reasons, it’s important to maintain a portfolio.

What Should Be in Your Portfolio?

Elearning is a very diverse industry. Some people work in one-person shops where they need to know a little of everything and others can focus on one thing like writing.

Personally, I think your skills should be like a liberal arts educations where you touch on a little of everything. So here is a list of skills I think you should be able to highlight in your portfolio and be able to speak to them in an interview.

  • Instructional design: Do you have examples of different approaches to learning and course design. I look at a lot of courses and most of them are usually linear. Have some examples of how to engage your learners and how they can interact with the content.
  • Graphic design: While everyone talks about instructional design, I think an equal consideration is the visual design. In fact, what separated many of the candidates that I considered were their visual design skills. If all things are equal, I’ll take someone with a strong sense of visual design because it crosses into other areas like engagement, communication, and usability.
  • Present diverse projects: Don’t show me 400 courses that all look the same. If that’s all you get to work on, then spend some time on your own and build out other examples. They don’t need to be complete courses. Build out an interaction or a scenario. Take one topic and try it three different ways.
  • Project management: You don’t need to be a project manager, but you should understand how to manage a project from start to finish. What is the production process for an elearning course? How many hours does it take you to build a course? What resources do you need? What does it cost to produce a course?
  • Writing: I like to keep things simple. So for me there’s two types of writing: technical and conversational. How well can you write to document procedures and provide the right level of guidance? On the other hand, some projects are not technical and require a more conversational tone. As Cathy Moore would ask, “Can you dump the drone?”
  • Technology: You don’t need to be a software engineer, but you should know the essence of the technologies and how they work. In addition, the more tools you’re familiar with the better. The reality is that the more proficient you are with software, the more likely you’ll be a top candidate versus someone in the middle.

Getting Started

Here a few tips to help you get started:

  1. Build a case study for each project. It doesn’t need to be overly fancy. Describe the project objectives, what you did, and the results. If you have examples add them. If not, at least try to add some screenshots.
  2. Create a blog to document your learning. Use it to capture what you’re doing and thoughts you have during the production process. If you need ideas to get started, look at some of the demos in this blog. Take one of the ideas and play around with it.
  3. Network with others. A portfolio’s no good if you have no place to show it(your blog) or share it (your network). The good thing with blogging and other social tools like Facebook, LinkedIn, and Twitter is that you connect with others in the industry. You’ll learn a lot and others will get to know you and your skills. It’s a great way to prepare for opportunities. Just ask Cammy.

If you want to stay in this industry and keep up with your skills, then having a portfolio is critical. You can’t always control your circumstances, but you can control how you prepare for them.

Article courtesy: http://www.articulate.com/rapid-elearning/heres-why-you-need-an-e-learning-portfolio/

Tuesday, May 26, 2009

Analysis of the CIPD annual L&D report by Charles Jennings

An interesting report with an apt title - When the Game's up.

Read the post here

Tuesday, March 17, 2009

Does elearning have a future?

An article by Donald H. Taylor that provides some good insights into e-learning then and now .

In the 1990s elearning was the bright new hope in L&D, promising time- and cost-efficient training, but in reality it promised far more than it could deliver at the time. Ten years on and elearning appears to be casting off its tarnished image and enjoying a resurgence in popularity. Donald H Taylor assesses the lessons learned over the last decade, and asks what next for elearning?

Does elearning have a future? No. And yes. It all depends what you mean by 'elearning'. For many people the term still means centrally-created, text-intensive documents piped down network cables to be read at computers, with learners tracked each step of their tortuous way through the content.

This 'elearning' is based on a set of misconceived notions cooked up about eight years ago. It has little to do with learning, and everything to do with reducing costs by cutting out classrooms. It has no future.

But elearning used in its wider sense to mean technology-supported learning is different. In fact, it is so much part of our daily lives that it has already gone past being 'new technology' and has just become a part of our daily lives. Rather in the same way that we no longer marvel at jet planes or CDs, we have accepted computers as easy gateways to a world of information. If you take 'elearning' to mean 'technology-supported learning', then its future is assured.

The old elearning was born looking backwards
Launched at the end of the 1990s, this elearning was founded on a previous computing boom lasting 10 years, a boom that both put the personal computer on your desk and used client/server architecture to hook it up to your employer's servers and centralised applications.
The result: The late 90s saw a functionality arms race between software vendors that resulted in the birth of the Learning Management System (LMS), first in a client/server environment, and then re-cast to use the internet instead of computer networks to deliver content.

But how did the vendors decide what functionality to include in their first LMS? They asked potential clients. The problem with this approach is that while people know what they want (a solution to their daily problems), they do not always know what they could have.

So this approach missed a trick: the trick of doing things better or even differently. Lessons to be read on paper became documents to be read online. That could have been done better. Reading lots of text online is just plain hard work. Why not use the system to chunk it up and deliver pieces of the content according to need? Instruction for just-in-case learning could be delivered differently to reference for just-in-time help.

Another classic opportunity lost early on was the evaluation form. In the client/server environment, evaluation forms which had been handled on paper became evaluation forms which were filled in online, replicating an existing practice of trying to guess whether training had worked after the event. Instead of this, the power of collecting data widely could have been used differently: to collect pre-course skills gap analysis to provide more informed selection of courses before they took place. Is the newer, technology-supported learning done any better? Usually, but not always. We still use technology to do silly things faster, rather than different things better.

In particular, technology is often used to attempt something it can't do – fix a bad idea. Training on a new IT system weeks before it is deployed is never going to be effective, whether it's done online or in the classroom. Yet both still occur.

And there are some problems that technology alone cannot solve, like understanding
complex requests, or providing sensitive guidance. Sometimes you just need a
person.

A simple example: providing an employee with a large list of possible online courses is not technically difficult, but generally it is only with a thoughtful manager's input that it becomes practically useful.
For all that, the past few years have been a valuable, if sometimes painful, lesson in how to use technology in learning. It is now better understood, and deployed more effectively, than ever before. It is also – importantly – no longer seen as a panacea, but rather understood to be a key part of an overall learning strategy.

This pragmatic understanding of how technology can be used in learning is important for the future for one crucial reason.

Learning is now part of the business
Increasingly, the only way that organisations can differentiate themselves and deliver on their promises is through their people and their skills.

A decade ago nobody cared about skills. They were never on the inside of the newspaper, let alone on the front page. Today it's very different. Skills finally matter, and that means that L&D is suddenly part of a game a lot of people want to play – whether it is operations, HR or elsewhere. And now that the CEO suddenly cares about skills, everyone wants a piece of the action. If L&D is not playing the game right here, it runs the risk of being at best sidelined, and at worst laid off wholesale while another department takes over.

At this point some in L&D may be tempted to reach for technology as a solution, to suggest that only with a particular piece of software can the business understand and develop its skills. Of course it's true that technology will be an essential part of the mix, but while it is required for a solution, it is not sufficient by itself. Other parts of the mix include: L&D staff with the right skills, good networks with helpful peers outside your employer, and links with managers and executives within your organisation.

And here's the twist - these managers and executives have about as much interest in how you get the job done as you have in the plumbing and wiring of a house when you move in. It's essential. You want to know that it works. But you don't want to know how it works.

Encouraged by the dot com frenzy, elearning got a bad name 10 years ago by
promising more than it could ever deliver. Now that skills are back on the
agenda, it is essential not to make the same mistake again.

Instead, conversations with the rest of business should be couched in the language of business – about performance, rather than learning, about readiness rather than knowledge. Anyone who doesn't talk the right language will be seen – and treated – as a technician rather than a strategist. And in the current climate that's risky. L&D needs to be seen as core to the business, not a technical triviality.

The future of technology-supported learning, then, is a paradox. It is a crucial part of the future of organisational development. But if we want to be taken seriously, we shouldn't talk about it too loudly outside the department.

Article courtsey:trainingzone.co.uk

Wednesday, March 4, 2009

3 Proven Techniques to Add Creativity to Your E-Learning Courses

An useful article by Tom Kuhlmann for instructional designers.

I like to download the TED videos and watch them when I travel. On my recent flight to Atlanta, I watched IDEO’s Tim Brown talk about the powerful relationship between playing and creative thinking. The essence of his presentation is how to design a better product and user experience.

He discussed three key elements: exploration, thinking with your hands, and role playing. I jotted down some thoughts about how they might relate to those of us who build elearning courses.

Exploration

Building an effective elearning course is more than just applying the mechanics of instructional design. It also involves a creative approach to visual design and how you present the content to the learner. This is as much art as it is science. So it’s important to have fresh ideas and renewed perspective.

As Brown asserts, you can get this with “exploratory play.” He talked about focusing on quantity and not quality of ideas. You don’t want to self-edit. Instead you want to push your creative thinking by generating ideas.

Teams I’ve worked with in the past have done this as a routine. For example, in one session we tried to come up with 50 ways to guide a person through a course. Some were kind of goofy, but we did end up having the foundation for quite a few future courses. At another session, we designed 30 ways for the learner to advance through screens without using an obvious button or instructions to “click here or there.” That was a challenge.

Most of our ideas didn’t make it into production. But that’s OK. The goal was quantity and not quality. Because we ran out of obvious ideas quickly, we really had to stretch our creative thinking to produce more.

Even if you don’t have a team for this type of brainstorming, there are some things you can do on your own. I have a folder on my computer where I collect ideas. When I read something, view a course, or find an interesting graphic style, I save it to the folder. I can go months without every looking at what’s in there. But whenever I need inspiration, I go to the folder and do a scan of what I have. It hasn’t failed me yet.

If you do follow this approach to collect ideas, OneNote and Evernote are two good tools because you can easily do screen and text captures. The captures preserve where you got the idea, and you can add your own notes and tags for quick reference and searching.

Think with Your Hands

Brown talked about “construction play” where you think with your hands. He gave some examples of prototyping. I see this as an extension to the exploratory play above. In exploratory play you generate ideas. And then you transition to making some of them real by thinking with your hands or attempting to actually build something.

A good place to start is by breaking down one of the ideas you’ve collected in your idea folder. It doesn’t need to be anything fancy. It’s just a working model or proof of concept. For example, Brown showed how IDEO prototyped a surgical instrument with a marker, a clip, and an old film canister.

In previous posts, I’ve talked about deconstructing the work of others. I showed you how to design your own templates and how deconstructing courses will help you develop the skills to build better courses. I see deconstruction as part of the “playing with your hands” process. You’re not trying to copy the work of others, but by pulling it apart and building your own versions you end up learning how to do things in a new way. These are techniques you can apply to other projects.

When I play with ideas, I don’t commit a lot of time to the details. I use simple shapes and test them out first. For example, one of my favorite elearning sites is Edheads*. They have some great elearning courses that are very interactive. Similar to the frog dissection demo, I’ve been playing with ways that I’d replicate some of the functionality of the virtual knee surgery course in PowerPoint without using Flash.

Click here to view the knee range of motion prototype.

As you can see, the prototype is nothing fancy. The main point is to play around with an idea and make it something tangible. You’ll learn new techniques which will help you be more creative and produce your courses faster.

The virtual knee prototype above only took a few minutes to build. If a customer wanted an example of a rapid elearning course with some interactivity, I could create a prototype like this on-the-fly because I’ve made it a habit of building them as part of my professional development.

Role Play

For me, one of the most striking parts of Brown’s presentation w as when he showed the image from the emergency room video. It was shot from the perspective of a patient. When they reviewed the video, all they saw was 30 minutes of the acoustic tiles on the ceiling. Immediately, I could empathize with the patient’s perspective. And I could already think of ways to improve the service. If I were trying to design a better experience for the patient, this type of role play would really help.

So, how does this apply to elearning? Glad you asked. Ultimately, you want to design a product that serves the learner.

When you sit down and look at the courses you build, are they ones that you’d enjoy going through?

When I was at the conference in Atlanta, someone asked me for some ideas on how to get her instructional designers and subject matter experts on the same page. She was struggling with how to get her subject matter experts to frame their expertise in a way that was relevant to learners. And then have her instructional designers understand how to build the right type of learning experience.

I referenced the role play ideas from Brown’s video that I had watched on the flight over. We talked about the need for the designers and subject matter experts to see the course from the perspective of the learner and not the information.

The goal is to design an experience for the learner. And in doing so, make the subject matter relevant. Perhaps there was some sort of role play exercise that could put the subject matter expert and instructional designers in the position of the new learner. Here are some ideas.
  • Become a new learner. Sign up for an elearning course and then see what works for you and what doesn’t. There are always things to learn about navigation, the user interface, and interactions that engage you. Take what you learn and apply it to your own elearning course.
  • Meet with recent learners and get their perspectives on how to structure the content. Ideally, you’d bring a recent learner into the process as part of your normal development cycle. They’ll help you keep the course real. If not, at least try to get their perspective at the beginning of the design process.
  • You could quickly prototype a course and then watch a learner go through it. Find someone who has no vested interest in the course. Watch how they interact with the content. You might be surprised at what they do. You might also be surprised at what they feel about the content.
  • For each piece of information you present, apply an expected action. “If the learner knew this information, what would it look like if I saw it?” Build your course around those expectations.
Role playing is about designing the best user experience. The key in all of this is to put yourself in the position of the new learner. And by doing this, you’ll make a course that is relevant and successful.
As you watch the video, you’ll probably get different insights. These are three that came to mind and ones that I think can be applied in a practical way.

Article courtesy:articulate.com/rapid-elearning